![]() ![]() You do not need to be on the same plane of existence as your Leygate in order to travel in this manner. For the next 30 days, you can concentrate for one minute and teleport you and a number of creatures equal to your Charisma modifier to this place. As an action, you can spend 10 sorcery points to saturate a place with your magic, connecting it to the leylines and creating a Leygate. Create LeygateĪt 18th level, your connection to the leylines is uncanny and you gain the ability to travel amongst the streams of magic. You regain all uses of this feature once you finish a long rest. You can regain a number of sorcery points equal to your Charisma modifier. You regain 1 sorcery point per dice spent in this way. During a short rest, you may spend a number of your hit dice to regain sorcery points instead of hit points. Absorb MagicĪt 14th level, you can draw power from the very leylines themselves through rigorous, strenuous concentration. Holding a spell in this way requires concentration, as if concentrating on a spell. At the start of your next turn, you can use your reaction to release the spell as if it were cast using a spell slot 1 level higher for every 2 sorcery points spent. Whenever you cast a spell that deals damage using your action, you can spend a minimum of 2 sorcery points to hold the spell until your next turn. Concentrated MagicĪt 6th level, your magic is intrinsically tied to the energy of leylines and you can channel this energy to empower your spells. ![]() On failure, you swap places with the creature. Addtionally, Whenever you use your Ley Grounding feature you can force the hostile creature to make a Charisma saving throw. Linear TeleportationĪt 6th level, your mastery of the raw force of magic has given you the ability to ride the lines of spells cast upon you. ![]() You may use this feature a number of times equal to your Charisma modifier per long rest. As a reaction, whenever a hostile creature within 30 feet casts a spell that would deal damage to you, you can reduce that damage by an amount equal to your Charisma modifier + half your sorcerer level. Starting at 1st level, you gain the ability to redirect the energies of magic, returning a portion of the force that strikes you to the leylines. If you are already proficient in one or both of these skills, you can choose to gain proficiency in either the Nature or Religion skill instead. You gain proficiency in Arcana and History skills. Your connection to the ancient magic within leylines has granted you some insight into the history of magic. ![]()
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